Design a game
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Design a game
Everyone design a game doesn't need to be complex, can be for any platform, including iOS.
Mine is like a Japanese MMORPG mixed with mount and blade and total war.
5 classes as of yet:
Samurai: Heavy armor melee
Archer: Medium armor ranged
Sage: Light armor magic
Courtesan: No armor support and can have many more units
Shinobi: Light armor debuff and blast damage
You can get units to follow you depending on your lord, whom gives them to you and you can hire or capture them as well. Units, instead of being a ranged or melee unit, are specialized so they are like a Swordsman but suck with everything else, or can only use a Hanbo (cane).
Your lord also gives you bonuses/penalties. For example (btw this is based on legit japanese history) if you have Oda Nobunduga (spelling?), you get bonuses to swordmanship but penalties to certain defense.
Also staying true to Japanese tradition, you can have a banner after you reach a certain amount of fame. This gives your units and yourself certain passive buffs, such as accuracy or health buffs.
You can level up like an MMO, and levels give you, if you are Samurai for example... Okay so if you a Level 2 Samurai, you get a bonus to say heavy armor and a power attack that is placed in the kidney, causing severe damage (for your level) and hindering the opponent attack.
If you want more I can list some more stuff
Anyway, make your own game and post plz
Mine is like a Japanese MMORPG mixed with mount and blade and total war.
5 classes as of yet:
Samurai: Heavy armor melee
Archer: Medium armor ranged
Sage: Light armor magic
Courtesan: No armor support and can have many more units
Shinobi: Light armor debuff and blast damage
You can get units to follow you depending on your lord, whom gives them to you and you can hire or capture them as well. Units, instead of being a ranged or melee unit, are specialized so they are like a Swordsman but suck with everything else, or can only use a Hanbo (cane).
Your lord also gives you bonuses/penalties. For example (btw this is based on legit japanese history) if you have Oda Nobunduga (spelling?), you get bonuses to swordmanship but penalties to certain defense.
Also staying true to Japanese tradition, you can have a banner after you reach a certain amount of fame. This gives your units and yourself certain passive buffs, such as accuracy or health buffs.
You can level up like an MMO, and levels give you, if you are Samurai for example... Okay so if you a Level 2 Samurai, you get a bonus to say heavy armor and a power attack that is placed in the kidney, causing severe damage (for your level) and hindering the opponent attack.
If you want more I can list some more stuff
Anyway, make your own game and post plz
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Re: Design a game
Mine is a Source Engine MMPORG.
5 classes: Some guy with Twin Swords/Spears, some guy with a huge pillar, some girl that can do magic shit, some girl that has a shield and a sword and some guy that has a bow.
Oh wait, already exists.
5 classes: Some guy with Twin Swords/Spears, some guy with a huge pillar, some girl that can do magic shit, some girl that has a shield and a sword and some guy that has a bow.
Oh wait, already exists.
Ingame: -[SaD]- Nico
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Re: Design a game
First downloD Game dev story then play it and then download app invented and start with it
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Re: Design a game
Genius idea.Nicdel wrote:Mine is a Source Engine MMPORG.
5 classes: Some guy with Twin Swords/Spears, some guy with a huge pillar, some girl that can do magic shit, some girl that has a shield and a sword and some guy that has a bow.
Oh wait, already exists.
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Re: Design a game
anyone actually wanna make one >.>
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Re: Design a game
I male one tomortow
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Re: Design a game
http://vindictus.nexon.netfire1000678 wrote:Genius idea.Nicdel wrote:Mine is a Source Engine MMPORG.
5 classes: Some guy with Twin Swords/Spears, some guy with a huge pillar, some girl that can do magic shit, some girl that has a shield and a sword and some guy that has a bow.
Oh wait, already exists.
Play with us kthx
Ingame: -[SaD]- Nico
Re: Design a game
dl?fire1000678 wrote:Everyone design a game doesn't need to be complex, can be for any platform, including iOS.
Mine is like a Japanese MMORPG mixed with mount and blade and total war.
5 classes as of yet:
Samurai: Heavy armor melee
Archer: Medium armor ranged
Sage: Light armor magic
Courtesan: No armor support and can have many more units
Shinobi: Light armor debuff and blast damage
You can get units to follow you depending on your lord, whom gives them to you and you can hire or capture them as well. Units, instead of being a ranged or melee unit, are specialized so they are like a Swordsman but suck with everything else, or can only use a Hanbo (cane).
Your lord also gives you bonuses/penalties. For example (btw this is based on legit japanese history) if you have Oda Nobunduga (spelling?), you get bonuses to swordmanship but penalties to certain defense.
Also staying true to Japanese tradition, you can have a banner after you reach a certain amount of fame. This gives your units and yourself certain passive buffs, such as accuracy or health buffs.
You can level up like an MMO, and levels give you, if you are Samurai for example... Okay so if you a Level 2 Samurai, you get a bonus to say heavy armor and a power attack that is placed in the kidney, causing severe damage (for your level) and hindering the opponent attack.
If you want more I can list some more stuff
Anyway, make your own game and post plz
-
- Server Admin
- Posts: 2417
- Joined: Sun Apr 11, 2010 4:50 am
-
- 750+ Posts
- Posts: 930
- Joined: Fri Feb 03, 2012 8:10 pm
Re: Design a game
dl stands for what...?
Re: Design a game
download -.-
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- 750+ Posts
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Re: Design a game
'tis what i thought, wasn't sure
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Re: Design a game
Mine would be a hl2 mod about a hero named Joel Hansen who was born around 6 months before the 7 hour war. When he reached 15, he joined the combine war as a sort of field agent who poses as a normal citizen but is really recruiting people to the resistance. One day he is moved to a town called St. Andrews in Detroit as a high school student to conduct operations from there. One day a Freshman named Mina takes interest in him, inquiring to her gossip-happy friends who he is. After a day of absolute nonsense Mina is walking home when she is flagged down by two CP officers, who were mere seconds away from beating her until Hansen runs in and guides her to a secret base in St. Andrews, asking that she join the resistance. Despite her desire to leave and return to a normal life she had no choice due to the fact that the St. Andrews has placed an anti-citizen status on her. The first part of the game is where you play as Mina, who just got out of 'training' and is sent on a mission consisting of her, Hansen, and 10 other men to intercept a combine convoy containing parts of a new weapon. But Mina takes on a different plan to ditch the resistance before they reach the convoy and get to another town. The next parts focus on Hansen 5 years later when he is leading the resistance while Gordon was journeying to the Borealis.
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Saying "Your lucky i'm peaceful" is pretty much like saying "when i grow up i wanna be an arms race!"-HL2shadowslayer, Area 51 Minecraft
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Re: Design a game
lets animate it!shadowslayer wrote:Mine would be a hl2 mod about a hero named Joel Hansen who was born around 6 months before the 7 hour war. When he reached 15, he joined the combine war as a sort of field agent who poses as a normal citizen but is really recruiting people to the resistance. One day he is moved to a town called St. Andrews in Detroit as a high school student to conduct operations from there. One day a Freshman named Mina takes interest in him, inquiring to her gossip-happy friends who he is. After a day of absolute nonsense Mina is walking home when she is flagged down by two CP officers, who were mere seconds away from beating her until Hansen runs in and guides her to a secret base in St. Andrews, asking that she join the resistance. Despite her desire to leave and return to a normal life she had no choice due to the fact that the St. Andrews has placed an anti-citizen status on her. The first part of the game is where you play as Mina, who just got out of 'training' and is sent on a mission consisting of her, Hansen, and 10 other men to intercept a combine convoy containing parts of a new weapon. But Mina takes on a different plan to ditch the resistance before they reach the convoy and get to another town. The next parts focus on Hansen 5 years later when he is leading the resistance while Gordon was journeying to the Borealis.