1200mb <- fix'dXseba360 wrote:then i guess the map is like 600 mb.ant_8490 wrote:3 hours???? The largest map i ever compiled was over 100mb, and it took about 8-10 minutes!?!?!?!
Deathrun_cliff
Forum rules
If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
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- Former Server Admin
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Re: Deathrun_cliff
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Re: Deathrun_cliff
thank you, sounds good, dont forget to use the updated one.nick_6893 wrote:Ok, I will review the map on Sunday.
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Re: Deathrun_cliff
Me intrested in mappy!
*sounded gay dint it?
*sounded gay dint it?
Last edited by Furry Hell on Sat Sep 03, 2011 5:53 pm, edited 1 time in total.
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Re: Deathrun_cliff
hey ranger are you putting the anti decompiler on your map?
if its not on its easy to decompile
if its not on its easy to decompile
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Re: Deathrun_cliff
i dont know what that is, does that make the vmf from the bsp, if so, i dont really care that much, long as i get the credit. If its good enough to steal, id be flatteredFurry Hell wrote:hey ranger are you putting the anti decompiler on your map?
if its not on its easy to decompile
Nick, did you mean the 4th, or the 11th?
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Re: Deathrun_cliff
Yea college started and work is getting in the way. Sorry for the wait, Im gonna try this weekend.
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Re: Deathrun_cliff
thank you, i was wondering, thanks for telling me, let me know how it goes
Last edited by ranger 63 on Fri Sep 09, 2011 7:21 am, edited 1 time in total.
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Re: Deathrun_cliff
the anti-decompile line can be easily bypassed.Furry Hell wrote:hey ranger are you putting the anti decompiler on your map?
if its not on its easy to decompile
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Saying "Your lucky i'm peaceful" is pretty much like saying "when i grow up i wanna be an arms race!"-HL2shadowslayer, Area 51 Minecraft
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Re: Deathrun_cliff
Map is on server!
Ranger, I sent you a pm on what I changed in the map.
Ranger, I sent you a pm on what I changed in the map.