someone pass me all commands

{|Armstrong|BR}
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someone pass me all commands

Post by {|Armstrong|BR} »

I know the commands eg e_kill e_thruster and has some more so I forgot who had multiplied things is not the + copyent but I had forgotten who was e_?? that puts some numbers was much left right up and down but just that I forgot the name was help me cheat on server
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ant_8490
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Re: someone pass me all commands

Post by ant_8490 »

{|Armstrong|BR} wrote:I know the commands eg e_kill e_thruster and has some more so I forgot who had multiplied things is not the + copyent but I had forgotten who was e_?? that puts some numbers was much left right up and down but just that I forgot the name was help me cheat on server
hmm.. if i understand correctly...

e_stack <number> <x-offset> <y-offset> <z-offset>

Make sure u use this on e_spawnprop items. Otherwise the props will not be solid.
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Xseba360
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Re: someone pass me all commands

Post by Xseba360 »

ant_8490 wrote:
{|Armstrong|BR} wrote:I know the commands eg e_kill e_thruster and has some more so I forgot who had multiplied things is not the + copyent but I had forgotten who was e_?? that puts some numbers was much left right up and down but just that I forgot the name was help me cheat on server
hmm.. if i understand correctly...

e_stack <number> <x-offset> <y-offset> <z-offset>

Make sure u use this on e_spawnprop items. Otherwise the props will not be solid.
if !<prop> wouldn't put classname on, it would be solid.
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ant_8490
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Re: someone pass me all commands

Post by ant_8490 »

Xseba360 wrote:
ant_8490 wrote:
{|Armstrong|BR} wrote:I know the commands eg e_kill e_thruster and has some more so I forgot who had multiplied things is not the + copyent but I had forgotten who was e_?? that puts some numbers was much left right up and down but just that I forgot the name was help me cheat on server
hmm.. if i understand correctly...

e_stack <number> <x-offset> <y-offset> <z-offset>

Make sure u use this on e_spawnprop items. Otherwise the props will not be solid.
if !<prop> wouldn't put classname on, it would be solid.
prop_dynamic_create <model> will be non solid also. it has to be a physics prop (prop_physics or prop_physics_override)
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po0ka
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Re: someone pass me all commands

Post by po0ka »

Or just convert the prop after and pouf.
Keep in mind that what i say is not static, it is dynamic.
Years, months, weeks, and days after i say something, i can say the opposite.
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ant_8490
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Re: someone pass me all commands

Post by ant_8490 »

po0ka wrote:Or just convert the prop after and pouf.
yep, but for those who may not know how, sm_spawnprop is easer.
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