More power could be added for 1-man "Trusted Factions"?

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Brotherhood Of Nod
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More power could be added for 1-man "Trusted Factions"?

Post by Brotherhood Of Nod »

I am thinking we could have something that enables "Trusted" factions to have more maxpower or something of a sort. It would really encourage Peaceful-Faction players to start making not-useless designs and neat looking towns.


Though, I am also thinking about how this could be abused, so I don't know if it would sound like a good idea or anything, but maybe some of the actual-trusted Peaceful Members could aquire more maxed power, with the expense of being unable to invite other players to your faction.






Reason why I am doing this is because I like to show how creative I am in the desert, but the Max-Power is just killin me...;)

Just a somewhat suggestion, so I shouldn't expect any underage kiddos raging at me for putting this out...
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po0ka
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Re: More power could be added for 1-man "Trusted Factions"?

Post by po0ka »

Would be nice.
Since i thrust nobody for my lands in the case that person leaves and plots are lost, so more power for thrusted users would be a good idea.
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In that: "thrusted" users means what it means, no need of definition.
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MLGPro
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Re: More power could be added for 1-man "Trusted Factions"?

Post by MLGPro »

I vote no. This would pull people out of all of the major factions as people would think they could get a better deal on their own than with any of the other factions.
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Re: More power could be added for 1-man "Trusted Factions"?

Post by Brotherhood Of Nod »

MLGPro wrote:I vote no. This would pull people out of all of the major factions as people would think they could get a better deal on their own than with any of the other factions.

As in this case, anyone who is "trusted" by Ant or Nick could get this.
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choc1202
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Re: More power could be added for 1-man "Trusted Factions"?

Post by choc1202 »

MLGPro wrote:I vote no. This would pull people out of all of the major factions as people would think they could get a better deal on their own than with any of the other factions.
Noone would leave your faction, because you would rage at them until they ether quit the server, or joined you again. Happend with Kyle...
MLGPro
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Re: More power could be added for 1-man "Trusted Factions"?

Post by MLGPro »

choc1202 wrote:
MLGPro wrote:I vote no. This would pull people out of all of the major factions as people would think they could get a better deal on their own than with any of the other factions.
Noone would leave your faction, because you would rage at them until they ether quit the server, or joined you again. Happend with Kyle...
I said factions not faction you idiot. Didn't they teach you anything in Elementary school?
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Re: More power could be added for 1-man "Trusted Factions"?

Post by MLGPro »

Brotherhood Of Nod wrote:
MLGPro wrote:I vote no. This would pull people out of all of the major factions as people would think they could get a better deal on their own than with any of the other factions.

As in this case, anyone who is "trusted" by Ant or Nick could get this.
I see no reason for other people not to believe they could not become "trusted". Although if you mean this to be solely for the use of individuals such as former server admins then I also see no reason for not implementing this (other than discouraging the growth of factions beyond one man states). Of course the power on what decision to make ultimately lies with Ant and Nick so opinions are pretty worthless here.
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po0ka
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Re: More power could be added for 1-man "Trusted Factions"?

Post by po0ka »

MLGPro wrote:
Brotherhood Of Nod wrote:
MLGPro wrote:I vote no. This would pull people out of all of the major factions as people would think they could get a better deal on their own than with any of the other factions.

As in this case, anyone who is "trusted" by Ant or Nick could get this.
I see no reason for other people not to believe they could not become "trusted". Although if you mean this to be solely for the use of individuals such as former server admins then I also see no reason for not implementing this (other than discouraging the growth of factions beyond one man states). Of course the power on what decision to make ultimately lies with Ant and Nick so opinions are pretty worthless here.
Personnnnalllly, i would get friends to join my factions rather than random persons.
Factions are not implied to a future of 30 individuals each, you have the right to be alone, or 2 in your faction...
This is all question of land here, not the surviving|growing|belonging of a particular faction.

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Brotherhood Of Nod
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Re: More power could be added for 1-man "Trusted Factions"?

Post by Brotherhood Of Nod »

MLGPro wrote: I see no reason for other people not to believe they could not become "trusted". Although if you mean this to be solely for the use of individuals such as former server admins then I also see no reason for not implementing this (other than discouraging the growth of factions beyond one man states). Of course the power on what decision to make ultimately lies with Ant and Nick so opinions are pretty worthless here.
Obviously, I don't want to make it look like only "this group should get Trusted"

I meant people Ant and/or Nick would trust. This topic was made as a suggestion. When I mean trusted, I meant as in "Ant would trust this player not to abuse it for such reason"

The rules of Trusted would apply nearly the same as Peaceful Factions

This may be a factions server, but wouldn't hurt for certain players to gain Trusted. It would be like an admin application, wait a bit for Ant to actually Accept it or deny. The only difference is, you won't get admin. But only increased Max-Power :P
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MLGPro
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Re: More power could be added for 1-man "Trusted Factions"?

Post by MLGPro »

Personally I think the peaceful factions are killing the server already. Although this might boost barely boost the average player count if implemented.
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Re: More power could be added for 1-man "Trusted Factions"?

Post by po0ka »

MLGPro wrote:Personally I think the peaceful factions are killing the server already. Although this might boost barely boost the average player count if implemented.
THRUSTED USERS says enough.
how many times will i have show this?
not little nubs that joins and ask for 100 more power.
nothing in that would boost up the player "count".

Sorry brotherhood if stuffs spreads around in the thread.
Keep in mind that what i say is not static, it is dynamic.
Years, months, weeks, and days after i say something, i can say the opposite.
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Re: More power could be added for 1-man "Trusted Factions"?

Post by MLGPro »

po0ka wrote:
MLGPro wrote:Personally I think the peaceful factions are killing the server already. Although this might boost barely boost the average player count if implemented.
THRUSTED USERS says enough.
how many times will i have show this?
not little nubs that joins and ask for 100 more power.
nothing in that would boost up the player "count".

Sorry brotherhood if stuffs spreads around in the thread.
You are just randomly looking to attack me -_-.
I fully understand what brotherhood's proposal was and gave my thoughts on it.
No need to apologize to Brotherhood for me. I am sure he understands anyway.
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po0ka
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Re: More power could be added for 1-man "Trusted Factions"?

Post by po0ka »

MLGPro wrote: No need to apologize to Brotherhood for me. I am sure he understands anyway.
Not only for you, i am involved too. My behavior is not what it is normally, so i want to excuse myself to brotherhood for this.
Keep in mind that what i say is not static, it is dynamic.
Years, months, weeks, and days after i say something, i can say the opposite.
MLGPro
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Re: More power could be added for 1-man "Trusted Factions"?

Post by MLGPro »

po0ka wrote:
MLGPro wrote: No need to apologize to Brotherhood for me. I am sure he understands anyway.
Not only for you, i am involved too. My behavior is not what it is normally, so i want to excuse myself to brotherhood for this.
Fuck your forum wars I am going home.
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Re: More power could be added for 1-man "Trusted Factions"?

Post by Nicdel »

MLGPro wrote:Personally I think the peaceful factions are killing the server already. Although this might boost barely boost the average player count if implemented.
You have to admit that the majority of peaceful factions is peaceful because of Kalrathia.
Ingame: -[SaD]- Nico

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