Gravity

Low gravity ?

Yes
13
50%
No
13
50%
 
Total votes: 26
ThomasBonjj
750+ Posts
750+ Posts
Posts: 890
Joined: Tue Jan 31, 2012 11:08 am
Location: Muntendam, Groningen (Holland)

Gravity

Post by ThomasBonjj »

Its really annoying to play DM with low gravity, please vote.
[GR]doodleninja
1000+ Posts
1000+ Posts
Posts: 1086
Joined: Mon Feb 27, 2012 11:08 am

Re: Gravity

Post by [GR]doodleninja »

Yes for killbox. Ant Said maybe mapspecific
User avatar
Snoap
Former Server Admin
Posts: 621
Joined: Thu Apr 12, 2012 12:41 pm

Re: Gravity

Post by Snoap »

NORMAL GRAVITY !
Crushed dreams and broken hearts!

Patience is a small price to pay for perfection.

словами не передать
ThomasBonjj
750+ Posts
750+ Posts
Posts: 890
Joined: Tue Jan 31, 2012 11:08 am
Location: Muntendam, Groningen (Holland)

Re: Gravity

Post by ThomasBonjj »

Snoap wrote:NORMAL GRAVITY !
Totally agreed, Low gravity is for fucking horse dick suckers with a beer belly that has pizza plants growing on it. No really, you can't do this Ant. You made me cry.
User avatar
Xseba360
Server Admin
Posts: 1663
Joined: Sun Apr 11, 2010 12:26 pm
Location: Poland

Re: Gravity

Post by Xseba360 »

ThomasBonjj wrote:pizza plants growing on it
wait what
User avatar
ant_8490
Site Admin
Posts: 4390
Joined: Fri Apr 09, 2010 3:20 pm
Location: United States

Re: Gravity

Post by ant_8490 »

I'll set it to normal gravity until i make a plugin to reduce it for only killbox maps.
[GR]Ant_8490{A}
Area 51 Servers - Owner
Image
Image
Image
Image

MSI GE76 Raider
i9-11980HK 2.6GHz 8-Core Processor
32GB 3200Mhz DDR4 RAM
NVIDIA GeForce RTX 3080 Laptop GPU 16GB
2TB Samsung 980 Pro SSD
Windows 10
User avatar
Snoap
Former Server Admin
Posts: 621
Joined: Thu Apr 12, 2012 12:41 pm

Re: Gravity

Post by Snoap »

Thanks
Crushed dreams and broken hearts!

Patience is a small price to pay for perfection.

словами не передать
Commander Fury2
100+ Posts
100+ Posts
Posts: 156
Joined: Sun Apr 29, 2012 8:57 am
Location: France

Re: Gravity

Post by Commander Fury2 »

Pizza.Plz.
In-Game name:
[Gя] Fuяy Ҳ ™
Anonymous

Re: Gravity

Post by Anonymous »

ant_8490 wrote:I'll set it to normal gravity until i make a plugin to reduce it for only killbox maps.
Ant. You're a genius.
Nicdel
Server Admin
Posts: 2417
Joined: Sun Apr 11, 2010 4:50 am

Re: Gravity

Post by Nicdel »

ant_8490 wrote:I'll set it to normal gravity until i make a plugin to reduce it for only killbox maps.

Code: Select all

std::string map = cl_engine->GetLevelName();
if(map.find("killbox")!=-1)
engine->ServerCommand("sv_gravity 300\n");
else
engine->ServerCommand("sv_gravity 600\n");
kthx
Ingame: -[SaD]- Nico

Image
[GR]doodleninja
1000+ Posts
1000+ Posts
Posts: 1086
Joined: Mon Feb 27, 2012 11:08 am

Re: Gravity

Post by [GR]doodleninja »

Nicdel wrote:
ant_8490 wrote:I'll set it to normal gravity until i make a plugin to reduce it for only killbox maps.

Code: Select all

std::string map = cl_engine->GetLevelName();
if(map.find("killbox")!=-1)
engine->ServerCommand("sv_gravity 300\n");
else
engine->ServerCommand("sv_gravity 600\n");
kthx

1337 h4x0r
User avatar
Xseba360
Server Admin
Posts: 1663
Joined: Sun Apr 11, 2010 12:26 pm
Location: Poland

Re: Gravity

Post by Xseba360 »

[GR]doodleninja wrote:
Nicdel wrote:
ant_8490 wrote:I'll set it to normal gravity until i make a plugin to reduce it for only killbox maps.

Code: Select all

std::string map = cl_engine->GetLevelName();
if(map.find("killbox")!=-1)
engine->ServerCommand("sv_gravity 300\n");
else
engine->ServerCommand("sv_gravity 600\n");
kthx

1337 h4x0r
supernewb

pban pls
[GR]doodleninja
1000+ Posts
1000+ Posts
Posts: 1086
Joined: Mon Feb 27, 2012 11:08 am

Re: Gravity

Post by [GR]doodleninja »

pban on forum is faggy
User avatar
ant_8490
Site Admin
Posts: 4390
Joined: Fri Apr 09, 2010 3:20 pm
Location: United States

Re: Gravity

Post by ant_8490 »

Nicdel wrote:
ant_8490 wrote:I'll set it to normal gravity until i make a plugin to reduce it for only killbox maps.

Code: Select all

std::string map = cl_engine->GetLevelName();
if(map.find("killbox")!=-1)
engine->ServerCommand("sv_gravity 300\n");
else
engine->ServerCommand("sv_gravity 600\n");
kthx
lol, useless again... lrn2sourcemod :P
[GR]Ant_8490{A}
Area 51 Servers - Owner
Image
Image
Image
Image

MSI GE76 Raider
i9-11980HK 2.6GHz 8-Core Processor
32GB 3200Mhz DDR4 RAM
NVIDIA GeForce RTX 3080 Laptop GPU 16GB
2TB Samsung 980 Pro SSD
Windows 10
Nicdel
Server Admin
Posts: 2417
Joined: Sun Apr 11, 2010 4:50 am

Re: Gravity

Post by Nicdel »

ant_8490 wrote:
Nicdel wrote:
ant_8490 wrote:I'll set it to normal gravity until i make a plugin to reduce it for only killbox maps.

Code: Select all

std::string map = cl_engine->GetLevelName();
if(map.find("killbox")!=-1)
engine->ServerCommand("sv_gravity 300\n");
else
engine->ServerCommand("sv_gravity 600\n");
kthx
lol, useless again... lrn2sourcemod :P
lrn c++, make plugin >:l
Ingame: -[SaD]- Nico

Image