Laser Issues with Aztecan and Space

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nick_6893
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Laser Issues with Aztecan and Space

Post by nick_6893 »

I have found out the issue and it will be resolved tonight. It IS not a map problem. Its the way that the trail plugin sets up targetnames.
Demon
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Re: Laser Issues with Aztecan and Space

Post by Demon »

nick_6893 wrote:I have found out the issue and it will be resolved tonight. It IS not a map problem. Its the way that the trail plugin sets up targetnames.
>.< I deleted that trap in v8.
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ant_8490
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Re: Laser Issues with Aztecan and Space

Post by ant_8490 »

Demon wrote:
nick_6893 wrote:I have found out the issue and it will be resolved tonight. It IS not a map problem. Its the way that the trail plugin sets up targetnames.
>.< I deleted that trap in v8.
Its v9 now... Your map, once again, lagged much more than necessary. IDK wats going on. This is a the official "final" version of the map from gamebanana with css textures.
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Re: Laser Issues with Aztecan and Space

Post by Demon »

ant_8490 wrote:
Demon wrote:
nick_6893 wrote:I have found out the issue and it will be resolved tonight. It IS not a map problem. Its the way that the trail plugin sets up targetnames.
>.< I deleted that trap in v8.
Its v9 now... Your map, once again, lagged much more than necessary. IDK wats going on. This is a the official "final" version of the map from gamebanana with css textures.
O.O THIS IS IMPOSSIBLE, I DIDNT ADD A LOT OF SHIT.
grrrrrrrrrrr wtf is wrong.
[GR]doodleninja
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Re: Laser Issues with Aztecan and Space

Post by [GR]doodleninja »

demons was better
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Re: Laser Issues with Aztecan and Space

Post by ThomasBonjj »

I think you mean : Demons map was better.

Personally I think Demon screwed up the map with the crappy endings and lighting.
But I like the idea if we just add 2 more endings. (Sorry for going off-topic)
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ant_8490
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Re: Laser Issues with Aztecan and Space

Post by ant_8490 »

ThomasBonjj wrote:I think you mean : Demons map was better.

Personally I think Demon screwed up the map with the crappy endings and lighting.
But I like the idea if we just add 2 more endings. (Sorry for going off-topic)
and there was a 50% decrease in fps on his map.... probably the skybox being a 1:1 ratio. The point of the skycamera is to make it 1:16 ratio so displacements dont lag. And yes, the lighting/shadows were messed up.
[GR]doodleninja wrote:demons was better
then dont play if you dont like it.
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Re: Laser Issues with Aztecan and Space

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shadowslayer
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Re: Laser Issues with Aztecan and Space

Post by shadowslayer »

I dont even know why people bother with fps, as long as it dosen't dip below 60 you can't even tell the difference.
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fire1000678
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Re: Laser Issues with Aztecan and Space

Post by fire1000678 »

My fps is usually 25 fml. Anyway, playin v9 (I have shit computer AND Internet) I get massive lag so...
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[GR]Left4Ana
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Re: Laser Issues with Aztecan and Space

Post by [GR]Left4Ana »

Damn i hate that trap.
I allways tell people, dont press that trap.
And when they press it, they die and then they are all like "WTF?"
Remove that trap! and the first one too, jk
:D
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Re: Laser Issues with Aztecan and Space

Post by ant_8490 »

[GR]Left4Ana wrote:Damn i hate that trap.
I allways tell people, dont press that trap.
And when they press it, they die and then they are all like "WTF?"
Remove that trap! and the first one too, jk
:D
...guess you didn't read the previous posts...
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