Laser Issues with Aztecan and Space
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Laser Issues with Aztecan and Space
I have found out the issue and it will be resolved tonight. It IS not a map problem. Its the way that the trail plugin sets up targetnames.
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Re: Laser Issues with Aztecan and Space
>.< I deleted that trap in v8.nick_6893 wrote:I have found out the issue and it will be resolved tonight. It IS not a map problem. Its the way that the trail plugin sets up targetnames.
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Re: Laser Issues with Aztecan and Space
Its v9 now... Your map, once again, lagged much more than necessary. IDK wats going on. This is a the official "final" version of the map from gamebanana with css textures.Demon wrote:>.< I deleted that trap in v8.nick_6893 wrote:I have found out the issue and it will be resolved tonight. It IS not a map problem. Its the way that the trail plugin sets up targetnames.
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Re: Laser Issues with Aztecan and Space
O.O THIS IS IMPOSSIBLE, I DIDNT ADD A LOT OF SHIT.ant_8490 wrote:Its v9 now... Your map, once again, lagged much more than necessary. IDK wats going on. This is a the official "final" version of the map from gamebanana with css textures.Demon wrote:>.< I deleted that trap in v8.nick_6893 wrote:I have found out the issue and it will be resolved tonight. It IS not a map problem. Its the way that the trail plugin sets up targetnames.
grrrrrrrrrrr wtf is wrong.
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Re: Laser Issues with Aztecan and Space
demons was better
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Re: Laser Issues with Aztecan and Space
I think you mean : Demons map was better.
Personally I think Demon screwed up the map with the crappy endings and lighting.
But I like the idea if we just add 2 more endings. (Sorry for going off-topic)
Personally I think Demon screwed up the map with the crappy endings and lighting.
But I like the idea if we just add 2 more endings. (Sorry for going off-topic)
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Re: Laser Issues with Aztecan and Space
and there was a 50% decrease in fps on his map.... probably the skybox being a 1:1 ratio. The point of the skycamera is to make it 1:16 ratio so displacements dont lag. And yes, the lighting/shadows were messed up.ThomasBonjj wrote:I think you mean : Demons map was better.
Personally I think Demon screwed up the map with the crappy endings and lighting.
But I like the idea if we just add 2 more endings. (Sorry for going off-topic)
then dont play if you dont like it.[GR]doodleninja wrote:demons was better
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Re: Laser Issues with Aztecan and Space
To clarify, the v9 edition has 3 total endings.
2 Screenshots:
http://steamcommunity.com/profiles/7656 ... 5255864273
http://steamcommunity.com/profiles/7656 ... 5255866265
2 Screenshots:
http://steamcommunity.com/profiles/7656 ... 5255864273
http://steamcommunity.com/profiles/7656 ... 5255866265
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Re: Laser Issues with Aztecan and Space
I dont even know why people bother with fps, as long as it dosen't dip below 60 you can't even tell the difference.
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Saying "Your lucky i'm peaceful" is pretty much like saying "when i grow up i wanna be an arms race!"-HL2shadowslayer, Area 51 Minecraft
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Re: Laser Issues with Aztecan and Space
My fps is usually 25 fml. Anyway, playin v9 (I have shit computer AND Internet) I get massive lag so...
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Re: Laser Issues with Aztecan and Space
Damn i hate that trap.
I allways tell people, dont press that trap.
And when they press it, they die and then they are all like "WTF?"
Remove that trap! and the first one too, jk
I allways tell people, dont press that trap.
And when they press it, they die and then they are all like "WTF?"
Remove that trap! and the first one too, jk
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Re: Laser Issues with Aztecan and Space
...guess you didn't read the previous posts...[GR]Left4Ana wrote:Damn i hate that trap.
I allways tell people, dont press that trap.
And when they press it, they die and then they are all like "WTF?"
Remove that trap! and the first one too, jk