Mario map, killing combine. NOT COOL BRO.

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[GR]Collin1971
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Mario map, killing combine. NOT COOL BRO.

Post by [GR]Collin1971 »

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This is fucking annoying.
Also, when the round restarts due to spawn kill or when a team wins, the background song that is already playing will keep playing, and a new background song will play on top of the other one, THIS GETS EXTREMLY ANNOYING AFTER A FEW ROUNDS BECAUSE SO MANY SONGS ARE PLAYING AND IT SOUNDS LIKE FDASJLFJALPOWVNAPOWNVSDV.

Either fix the map or remove it.
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ThomasBonjj
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Re: Mario map, killing combine. NOT COOL BRO.

Post by ThomasBonjj »

I was there, i agree Not cool
awesomedude
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Re: Mario map, killing combine. NOT COOL BRO.

Post by awesomedude »

Simple music fix, type snd_restart in console. I think admin are good at solving the "edge-killing". They will slap/slay rebels that do it. They also warn you (yes, I am talking out of experience :D ).

snd_restart solves all soundglitches.
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ant_8490
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Re: Mario map, killing combine. NOT COOL BRO.

Post by ant_8490 »

awesomedude wrote:snd_restart solves all soundglitches.
but then you cant hear mics.... better to just rejoin (retry in console) if you listen to ppl on the mic
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Aya
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Re: Mario map, killing combine. NOT COOL BRO.

Post by Aya »

BUG was either new to that map or just didn't know that you are not allowed/suppose to kill combine there and maybe other guy Laiko also who killed other combine.
But me and other people tried to convince them on mic and chat .. I told them I saw someone got kicked by doing that before so he(BUG) shouldn't have continue(after Laiko already killed one) but he killed me ...There was no admins on the server that time.
I hope you can put the invisible wall there xD
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fire1000678
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Re: Mario map, killing combine. NOT COOL BRO.

Post by fire1000678 »

The first trap, if anyone is going to go in and fix in console, I would make the jump ledges a bit wider so they are easier to see.
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