If everyone is on rebels and 2 or more die at the same time, the plugin does the countdown twice:
-[DR]- [TGS] GIR has failed!
Player [TGS] GIR joined team Spectator
Player [TGS] GIR joined team Rebels
-[DR]- Light has failed!
Player Light joined team Spectator
Player Light joined team Rebels
---<5>---
---<5>---
---<4>---
---<3>---
---<2>---
[TGS] GIR : crap
---<1>---
---<GO>---
Player [TGS] GIR joined team Spectator
---<GO>---
It might be the same if the last 2 rebels/combines die at the same time.
A glitch bug thingy
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Re: A glitch bug thingy
only usually happens on map start where every1 is picking teams at the same time.
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Re: A glitch bug thingy
cba with new topic, will write here. I have also noticed a bug. Sometimes at that beginning of a round, half the rebels get slayed, and are then forced into spectate, is there any way to fix this?
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Re: A glitch bug thingy
hmm i havnt seen that happen yet, not sure why it would even do that.
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Re: A glitch bug thingy
Well, it does happen, around once on every map. Go ahead and ask anyone who plays deathrun regularly. You don't play your own server enough
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Re: A glitch bug thingy
Sometimes, if no combine is playing, all runners die for fun, then this glitch happens
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Re: A glitch bug thingy
There is no fix for this problem. The only time that this glitch will happen is when people die at the same time and seriously, the chances of that happening are low.
Re: A glitch bug thingy
Nah, its not low. It happens about 5 times each map.nick_6893 wrote:There is no fix for this problem. The only time that this glitch will happen is when people die at the same time and seriously, the chances of that happening are low.
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Re: A glitch bug thingy
if there is no combine, then the round will reset the instant 1 person dies. No sense in letting the round continue if one team has no players.
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Re: A glitch bug thingy
sometimes a new round starts and then it counts down instantly again causing another round to start....WTF????!?!?!??!!?