SourceSDKenny
50+ Posts
Posts: 58 Joined: Fri Aug 06, 2010 11:55 pm
Post
by SourceSDKenny » Mon Apr 04, 2011 7:52 pm
yeah, my disco ball script (which used to work before the update) is just doing the thing "sending reliable stream overflow <ip here>..." which usually happens when the wait commands mess-up (too few of them). and i converted the script to use the *new* wait command. i will post the script but what it does is just execute others so its kinda pointless to try and copy...
Code: Select all
wait 100;exec disco1
wait 100
wait 100;exec disco2
wait 100
wait 100;exec disco3
wait 100
wait 100;exec disco4
wait 100
wait 100;exec disco5
wait 100
wait 100;exec disco6
wait 100
wait 100;exec disco7
wait 100
wait 100;exec disco8
wait 100
wait 100;exec disco9
wait 100
wait 100;exec disco12
wait 100
wait 100;exec disco13
wait 100
wait 100;exec disco14
wait 100
wait 100;exec disco10
wait 100
wait 100;exec disco11
Source: SD Kenny
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ant_8490
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Posts: 4390 Joined: Fri Apr 09, 2010 3:20 pm
Location: United States
SourceSDKenny
50+ Posts
Posts: 58 Joined: Fri Aug 06, 2010 11:55 pm
Post
by SourceSDKenny » Mon Apr 04, 2011 10:00 pm
ant_8490 wrote: thats all being executed at the same time...
you need to have it as a timeline:
wait 0;exec disco1
wait 100;exec disco2
wait 200;exec disco3
....
The gap between the waits is determined by the length of each "disco" script.
oh thats how the wait system works now...
thought the numbers were just for the miliseconds of the pause
Source: SD Kenny
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shadowslayer
1000+ Posts
Posts: 1280 Joined: Fri Sep 03, 2010 8:51 pm
Post
by shadowslayer » Tue Apr 12, 2011 11:52 pm
SourceSDKenny wrote: ant_8490 wrote: thats all being executed at the same time...
you need to have it as a timeline:
wait 0;exec disco1
wait 100;exec disco2
wait 200;exec disco3
....
The gap between the waits is determined by the length of each "disco" script.
oh thats how the wait system works now...
thought the numbers were just for the miliseconds of the pause
dosent the wait command go by 1/1000th seconds?
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