Creating... Blocks...
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Creating... Blocks...
Ive been looking in hammer, the site and the valve developer page and i still cannot figure out how to create a "block"
by this i mean something that isnt a prop (Prop_physics) but instead a peice of the map. e.g.
im pretty sure this is possible im just wondering what it would be called, brush_?
fairly interesting topic in my opinion
by this i mean something that isnt a prop (Prop_physics) but instead a peice of the map. e.g.
im pretty sure this is possible im just wondering what it would be called, brush_?
fairly interesting topic in my opinion
Source:SDKenny
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Re: Creating... Blocks...
r u sure?
ive seen in area51 where someone created a trigger
ive seen in area51 where someone created a trigger
Source:SDKenny
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Re: Creating... Blocks...
Well, theres a difference between triggers and brushes.
Ingame: -[SaD]- Nico
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Re: Creating... Blocks...
Someone converted a trigger from the map. It wasnt created by scripting. You can create brushes but u can texture them, as far as i know.
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Re: Creating... Blocks...
i will figure it out!!!
and ant they prolly got it from the map, decompile and got the name then just did something to it
and ant they prolly got it from the map, decompile and got the name then just did something to it
Source:SDKenny
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Re: Creating... Blocks...
Nope... as Ant already said, the "Physbox with Triggertexture" is a result of converting the given Trigger, i.e. in the teleporter.SourceSDKenny wrote:i will figure it out!!!
and ant they prolly got it from the map, decompile and got the name then just did something to it
I would take a screeny to prove it... but aint got time today so i will leaves this to some1 else.
"Coming in peace is for simpletons and dullards! I come in AWESOME!" - The Duke
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Re: Creating... Blocks...
is it atleast possible to change the properties of something like that trigger?ßlade wrote:Nope... as Ant already said, the "Physbox with Triggertexture" is a result of converting the given Trigger, i.e. in the teleporter.SourceSDKenny wrote:i will figure it out!!!
and ant they prolly got it from the map, decompile and got the name then just did something to it
I would take a screeny to prove it... but aint got time today so i will leaves this to some1 else.
Source:SDKenny
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Re: Creating... Blocks...
der...Nicdel wrote:Use ent_fire.
im not an idiot
i wonder if i could change the target so it would tele you to spawn...
wouldnt be to hard
Source:SDKenny
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Re: Creating... Blocks...
after its phys-converted, its useless, just a solid block.
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Re: Creating... Blocks...
no im saying to change the teleport targetant_8490 wrote:after its phys-converted, its useless, just a solid block.
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Re: Creating... Blocks...
The target is a keyvalue of trigger_teleport. A converted trigger is a simple_physics_prop so it doesnt have the keyvalue to do that
Ingame: -[SaD]- Nico