[Released] New Map: deathrun_demolition_hl2
Forum rules
If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
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[Released] New Map: deathrun_demolition_hl2
Another new map released yesterday. Its a dev-style map, and its not too hard to beat. Leave comments below so Nick and I know if we should make more maps like this.
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Re: [Released] New Map: deathrun_demolition_hl2
Dont like the spinning lasers
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Re: [Released] New Map: deathrun_demolition_hl2
YES, massive kill zone.... 90% of ppl die therer0aringdrag0n wrote:Dont like the spinning lasers
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- 250+ Posts
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Re: [Released] New Map: deathrun_demolition_hl2
depends on the team you are siding with, massive kill zones go either way.
If u side with the rebels then it is too hard for most player meaning the map gets boring and there is a higher chance for rebels to lose.
If you side with the combine then it makes their job easier, but more "pro" combines probably want traps that are harder to get a kill cause it is part of the challenge
If u side with the rebels then it is too hard for most player meaning the map gets boring and there is a higher chance for rebels to lose.
If you side with the combine then it makes their job easier, but more "pro" combines probably want traps that are harder to get a kill cause it is part of the challenge