http://tf2.gamebanana.com/maps/164951
http://fastdl.saxtonhell.com/maps/vsh_d ... b3.bsp.bz2
http://tf2.gamebanana.com/maps/179257
http://tf2.gamebanana.com/maps/175798
http://tf2.gamebanana.com/maps/166110
http://tf2.gamebanana.com/maps/167382
http://tf2.gamebanana.com/maps/169523
http://tf2.gamebanana.com/maps/169632
http://tf2.gamebanana.com/maps/171819
http://tf2.gamebanana.com/maps/175000
http://tf2.gamebanana.com/maps/174834
http://tf2.gamebanana.com/maps/174762
http://tf2.gamebanana.com/maps/178596
http://theoutpost5.site.nfoservers.com/ ... b2.bsp.bz2
Remove the vsh_ prefix from maps that have them. I also have a suggestion for map naming. For ports, Have the _tf2 suffix. But, for original tf2 maps, give them the _51 suffix. The way you setup your maps, no other servers can play them, this name will let people know it was edited for a certain server.
Maps.
Forum rules
This forum topic is to request maps that you would like to see converted from HL2:DM/CSS Deathrun to TF2 or to submit your own original map.
This forum topic is to request maps that you would like to see converted from HL2:DM/CSS Deathrun to TF2 or to submit your own original map.
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Re: Maps.
IDK how many more TF2 maps im going to fix up for now. I'm mainly going to focus on our top maps from HL2DM/CSS.111112oo wrote:For ports, Have the _tf2 suffix. But, for original tf2 maps, give them the _51 suffix. The way you setup your maps, no other servers can play them, this name will let people know it was edited for a certain server.