There was no one on combine and I was the first person there died. then I would like too switch back so I typed
!switch then server killede me and switched me over too rebels.
So the proplem was that I was on Combine and I typed !switch and then the server killed me. (normal you are playing the round finish!)
Plugin Problem!?
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Plugin Problem!?
Last edited by You Noob on Fri Aug 02, 2013 11:31 am, edited 1 time in total.
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Re: Plugin Problem!?
How is this a plugin problem? Had all the rebels died or no?
Darkness cannot drive out darkness;only light can do that. Hate cannot drive out hate;only love can do that.
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Re: Plugin Problem!?
I would change it so you're guys understand it
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Re: Plugin Problem!?
Ok, I got it.
Soon as you typed !switch,it killed you instantly for some reason and you switched over to rebels without finishing the round.
I saw the similar situation.
Like when you change some kind of settings,it kills you sometimes.
I think half life is not up-to-date correctly since it's an old game and not a plugin problem.
Soon as you typed !switch,it killed you instantly for some reason and you switched over to rebels without finishing the round.
I saw the similar situation.
Like when you change some kind of settings,it kills you sometimes.
I think half life is not up-to-date correctly since it's an old game and not a plugin problem.
Aya :3
Re: Plugin Problem!?
When you are on rebels side and you are messing with your options, just click apply and you die because your model was set to combine and it is impossible to change even through cl_playermodel.
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Re: Plugin Problem!?
If you are the only one in the server, it will immediately end the round because !switch triggers a round end check. Since no one is on combine, the round is over, a combine gets picked, and the game restarts.
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Re: Plugin Problem!?
Yep you Can I fixed it on my own pc...Peter Brev wrote:When you are on rebels side and you are messing with your options, just click apply and you die because your model was set to combine and it is impossible to change even through cl_playermodel.