I thought you hate Facebook.commander fury wrote:Hey all.
Now just look at that and tell me if you still think the same about Xbox one.
If this is true and serious, what I think, then it would be a very bad idea to buy it...(He is talking about this one below)Doodleninja's facebook page wrote:WARNING: The XBOX one is a fully-equipped Telescreen with license to record everything you do or see produced by a company which has already been cooperating with Governments around the world to spy on their citizens and Opress dissenting opinions. Don't let this violation of the reasonable expectation of privacy in your own home silently take away your rights. Read this post for details!SpoilerShowA serious and trustworthy facebook page wrote:XBox One: an attractive fun filled device brought in your home with 4 microphones, 2 cameras, an infrared motion sensor, and a license to freely record and upload your activity… "to the maximum extent permitted by law, we may monitor your communications and may disclose information about you"
People have already talked about the issues with Always-online restrictions and needing to install games, but there's a much larger aspect of the XBOX ONE which should be taken very seriously: The implications for user privacy and Domestic espionage.
For reference, here are the XBOX LIVE Terms of use which you agree to if you use XBOX Live. They've recently been updated with the announcement of the XBOX One, and I highly recommend you read them this time: http://www.xbox.com/en-US/legal/livetou
Let's start off with this clause in the ToU
Things you are not permitted to do:
“use or distribute unauthorized cheats, macros, or scripts; or
exploit a bug, or make an unauthorized modification, to any software or data to gain unfair advantage in a game, contest, or promotion.”
So users who upload Glitches or exploit tutorials online with their gamertags exposed are now candidates to have service cut, and with a device like the XBOX ONE which depends on Always-online functionality, that means your console could become an expensive DVD player and web browser. It's also a tool that can be used to go after the modding community which blossomed in taking advantage of Kinect hardware in the past. More importantly though,, it gives microsoft a tool to pursue action against anybody who produces software or hardware to make the XBOX behave in ways other than what microsoft intended.
But here's the real kicker.
“To provide you the Service and improve the Service and Authorized Devices, we may collect certain information about Service performance, your Authorized Device, and your Service and Authorized Device use. *We may automatically upload this information from your Authorized Device.* Such data may include console hardware and operating performance data, unique identifiers on game discs, network performance, and Service quality data. *In the event you are using the console with Kinect, we may also collect data about the way in which you interact with the console* and the Service to improve Microsoft products and services. ”
Now let's evaluate what the Kinect is. With the XBOX one, that means by using XBOX Live, you are authorising Microsoft to Upload data from your Kinect which includes two cameras and four microphones plus an infrared sensor. Now couple this with the fact that the XBOX ONE Responds to voice commands even to turn on [which means the device is never completely off] and that means that your XBOX is constantly recording /Everything/ you say in its vicinity. So let's recap, your XBOX /is/ recording everything near it, and it's allowed to upload all of that to Microsoft per the terms of the contract you've agreed to sign.
Couple that with the fact that Microsoft has already been caught installing backdoors for government officials, both abroad and in the US, and that it already Spies on skype conversations actively in a routine fashion [http://lists.randombit.net/pipermail/cr ... 04224.html
, http://www.examiner.com/article/obama-f ... e-internet
], and hopefully you're starting to understand why I'm a bit concerned about this development.
" These communications may be monitored; however, we cannot monitor the entire Service and make no attempt to do so. You understand that these communications can be recorded and used by others, and communications in live-hosted gameplay sessions may be broadcast to others. Some games may utilize game managers and hosts. Game managers and hosts are not authorized Microsoft spokespersons, and their views do not necessarily reflect those of Microsoft. We do not routinely monitor your use of the communication features of the Service. However, to the maximum extent permitted by law, we may monitor your communications and may disclose information about you as set forth in this Section 9"
So let's see what this means
*Microsoft may monitor your communications
*You have Zero expectation of privacy while using XBOX Live services including in-game chats or calls
*Game managers are exempt from the limitations on microsoft spying on you
*Microsoft won't actively monitor everyone, but they will disclose your information [to governments and other companies] to "The maximum extent permitted by law"
Wait, Isn't one of the biggest features of the Kinect the ability to have live video chats over XBOX Video Chat, Skype, and Hotmail? And don't they intend for it to be integrated into all of your social services, meaning they'd all be fair game to be spied on? did anybody else notice that last one? Yeah.
I'm not saying it isn't an impressive machine. It's an AMAZING feat of engineering, but I honestly don't see the incentive to buy one , especially not now that it's been openly stated that it will essentially be a Telescreen right out of 1984. People, Orwell's work was supposed to be cautionary, it was never meant to be an instruction manual, and this is DEFINITELY a step in a direction I don't think any sensible person wants to go.
"The Kinect One received and transmitted simultaneously. Any sound that Anons made, above the level of a very low whisper, would be picked up by it, moreover, so long as he remained within the field of vision which the metal plaque commanded, he could be seen as well as heard. There was of course no way of knowing whether you were being watched at any given moment. How often, or on what system, the National Security Agency plugged in on any individual wire was guesswork. It was even conceivable that they watched everybody all the time. But at any rate they could plug in your wire whenever they wanted to. You had to play -- did play, from habit that became instinct -- in the assumption that every sound you made was overheard, and, including in darkness, every movement scrutinized."
I think I'm wrong.