How would you make one that teleports but doesn't break? (I wouldn't want to use func_teleport because then 2 people right after each other will send the 2nd back.)Raymond wrote:Bhop platform is simple (at least if I remember this right):
First, make a platform, can be whatever shape. (func_breakable. Make sure it can only be broken by a trigger, name it anything as long as it has a number after so you can make more..)
Second, make a point_template and assign the first slot to the platform.
Third, make a trigger_multiple the size of the platform (although short in height) and place it on top of the platform. In the outputs tab make a OnStartTouch output that calls the platform to break instantly. Make another OnStartTouch output on the trigger_multiple that calls the point_template to ForceSpawn (make it spawn like 2 seconds after you break the platform.)
I think that's all, just make sure all the entities are activated by touch and not by shooting...
I'm assuming because now I've said i don't want to use a func_teleport that there's a flag to make it affect only 1 player at a time.