when i was playing hl2dm cheat server as usaul i used ent_Fire bobsap(dont ask y) "mass 0.001"
then it kicked me out cause of possible loop of 0.001 then i tryed to join then this came up ERROR! Reliable snapshot overflow.. multi times XD help
ERROR! Reliable snapshot overflow..
-
- 100+ Posts
- Posts: 212
- Joined: Sun Nov 21, 2010 4:56 am
- Location: Approximately OVER 9000 Light Years away
-
- Server Admin
- Posts: 2417
- Joined: Sun Apr 11, 2010 4:50 am
Re: ERROR! Reliable snapshot overflow..
Ant, it would be great if you could remove this. Its annoying and prevents me from using normal scripts there.possible loop of 0.001
Ingame: -[SaD]- Nico
-
- Site Admin
- Posts: 4390
- Joined: Fri Apr 09, 2010 3:20 pm
- Location: United States
Re: ERROR! Reliable snapshot overflow..
Even SDK hammer only allows up to 0.01. If valve can develop stuff around this, then i think you can manage ur scripting the same way. 1/100 of a second vs. 1/1000 of a second is not noticeable so there is no need to go beyond that. The only thing 0.001 or lower accomplishes is to boost up the CPU usage.Nicdel wrote:Ant, it would be great if you could remove this. Its annoying and prevents me from using normal scripts there.