How this will work
To register to this competition, you need:
Solid knowledge about hammer.
Copy and fill out the following to be considered in the competition.
Code: Select all
Steam Link
How long have you been using Hammer/Source SDK
How many maps did you release
In-game name
The game you will be mapping for
Specify the game you will map for: if it's hl2dm, css,...
Prizes
The first place: Portal 2 or CSGO.
You have 2 weeks to register, after this delay, this topic will get locked. To prevent people starting mapping too soon, details will be released in another topic.
When competition will start?
Competition will start on the: 3rd november 2012 at 12:00 PM GMT.
Registration will close on the: 2nd november 2012 at 12:00 PM GMT
How to send the map?
You will have up to 2 months to create your map.
When you have finished your map, you must:
Send the bsp and vmf,
All must be packed in a rar file plus all custom sounds and textures must be included in a custom folder.
If you don't have finished your map within the 2 mounths I provided you, you are able to have 1 week to finalize your map. After that delay, your map will be denied and you will be disqualify.
Keep in mind that the maps must be perfectly done with your mapping skills: it means, sealed, no leaks, no problems with compile log and what so ever.
You are able to have help. However, you are not allowed to take someone making your map at your place.
Do not cheat!
Judges
The judges will be:
Cpt. Goomba
DemonX
Last remind, we will test your map, check it through Hammer, so be sure to test your map as much as possible before sending your map.
If you have any questions, feel free to ask them.
Thanks.
Also there is no game type. Means it can either be a deathrun map like a deathmatch map. All is considered.