SURVEY
SURVEY
hai, need your halp, kthx, answr questio plz, thx
WHICH ARE THE ENTITIES YOU THINK ARE THE MOST IMPORTANT OR WHICH DO YOU USE MOST? (doesnt matter how many you list, you can create a top 3, top 5, idc, preferably as many as you can)
e.g. 1 - point_hurt
2 - env_magic
3 - func_brain
4 - trigger_skill
5 - npc_noob
6 - fuck_you
7 ...
8 ...
answurs plz, i need 'em
kthx
stefan
ps: 48h marathon, dont bitch about grammar and shit
WHICH ARE THE ENTITIES YOU THINK ARE THE MOST IMPORTANT OR WHICH DO YOU USE MOST? (doesnt matter how many you list, you can create a top 3, top 5, idc, preferably as many as you can)
e.g. 1 - point_hurt
2 - env_magic
3 - func_brain
4 - trigger_skill
5 - npc_noob
6 - fuck_you
7 ...
8 ...
answurs plz, i need 'em
kthx
stefan
ps: 48h marathon, dont bitch about grammar and shit
Last edited by Stefan on Mon Oct 15, 2012 11:40 am, edited 1 time in total.
Re: SURVEY
1. Func_fuck_stefan
2. Env_yousuck
3. Point_noob
2. Env_yousuck
3. Point_noob
Re: SURVEY
I will take this as "I cannot script at all". Thanks :)Anonymous wrote:1. Func_fuck_stefan
2. Env_yousuck
3. Point_noob
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Re: SURVEY
Yes yes, please do.Stefan wrote:I will take this as "I cannot script at all". ThanksAnonymous wrote:1. Func_fuck_stefan
2. Env_yousuck
3. Point_noob
Suck my dick faggot. I'm a better scriptz0r then you.
Re: SURVEY
lold. fosho, plz, leave this planetAnonymous wrote: Suck my dick faggot. I'm a better scriptz0r then you.
Re: SURVEY
I will take you with me then. You don't deserve to be here.Stefan wrote:lold. fosho, plz, leave this planetAnonymous wrote: Suck my dick faggot. I'm a better scriptz0r then you.
<3
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Re: SURVEY
info_node_link_controller, env_soundscape_triggerable, func_areaportalwindow, game_ragdoll_manager, info_target_gunshipcrash, item_ammo_pistol_large, light_environment, logic_autosave, momentary_rot_button, npc_mortarsynth, npc_heli_avoidsphere, phys_constraintsystem, player_loadsaved, prop_vehicle_driveable, trigger_vphysics_motion, weapon_citizensuitcase
Just the ones I always use.
Just the ones I always use.
Ingame: -[SaD]- Nico
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Re: SURVEY
Hurt, Push, Tesla, Dynamic Light, Dynamic/Physics props and Player.
Keep in mind that what i say is not static, it is dynamic.
Years, months, weeks, and days after i say something, i can say the opposite.
Years, months, weeks, and days after i say something, i can say the opposite.
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Re: SURVEY
point_tesla
point_push
point_push
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Re: SURVEY
You know how to use them in hammer?Nicdel wrote:info_node_link_controller, env_soundscape_triggerable, func_areaportalwindow, game_ragdoll_manager, info_target_gunshipcrash, item_ammo_pistol_large, light_environment, logic_autosave, momentary_rot_button, npc_mortarsynth, npc_heli_avoidsphere, phys_constraintsystem, player_loadsaved, prop_vehicle_driveable, trigger_vphysics_motion, weapon_citizensuitcase
Just the ones I always use.
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Re: SURVEY
Most of em.Cpt. Goomba wrote:You know how to use them in hammer?Nicdel wrote:info_node_link_controller, env_soundscape_triggerable, func_areaportalwindow, game_ragdoll_manager, info_target_gunshipcrash, item_ammo_pistol_large, light_environment, logic_autosave, momentary_rot_button, npc_mortarsynth, npc_heli_avoidsphere, phys_constraintsystem, player_loadsaved, prop_vehicle_driveable, trigger_vphysics_motion, weapon_citizensuitcase
Just the ones I always use.
Ingame: -[SaD]- Nico
Re: SURVEY
Ok.Nicdel wrote:Most of em.Cpt. Goomba wrote:You know how to use them in hammer?Nicdel wrote:info_node_link_controller, env_soundscape_triggerable, func_areaportalwindow, game_ragdoll_manager, info_target_gunshipcrash, item_ammo_pistol_large, light_environment, logic_autosave, momentary_rot_button, npc_mortarsynth, npc_heli_avoidsphere, phys_constraintsystem, player_loadsaved, prop_vehicle_driveable, trigger_vphysics_motion, weapon_citizensuitcase
Just the ones I always use.