Fixed/Added/Changed
- Whole new flatgrass area.
- 3D Skybox, visible only on the flatgrass area.
- AI nodes on whole map.
- Pretty plant pots on water area.
- Fixed water texture on water area.
- Changed design of admin teleporters:
- As Ant said, it's a cave. What such room would do in a cave, tbh.
- Fixed dark area on overwatch around teleport, near to the middle building wall. (dark thing, where on singleplayer and actual dm_overwatch was a truck.).
- Added ladder at spawn and at water area (for noobies stuck in water).
- Some textures at brushes that were nodraw, turned into other ones when decompiling, (Overwatch, Construct) did you encounter this problem when decompiling them for V5 too, Ant?
- Ask Ant for the V5 VMF so i can see if problem with construct and overwatch exists there too, if no, i could just copy them to V6 of mine.
- Make the building at water enterable maybe
- Remove incorrect nodes at the map (ai_nodes -> red wireframe boxes).
- ??? - At the moment cant think of anything else