Area 51 Deathrun Store

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nick_6893
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Area 51 Deathrun Store

Post by nick_6893 »

After thinking about the deathrun menu, I've decided to change things up in which I'm removing that whole green hud (where you press r and stuff...) The reason being is that some people do not use the default binds. Also, it takes too long and people are having trouble buying the kits. So today, I will be making a very nice menu and all you have to do is type !store in spectator. A menu will appear and will show your current points and list out what you can buy as menu buttons. Having this setup will allow me to make more effects faster as menus for me are easy to make. So soon that gravity kit will be available as well. I'm hoping to have this scripted by 12pm noon and I'll post in here when it's on. The idea is to access and obtain stuff as easy as possible and the green hud was a design flaw. The green hud was a test though and was interesting how you can make a menu through huds.
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Jail Bait Jonny
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Re: Area 51 Deathrun Store

Post by Jail Bait Jonny »

Sounds like a good improvement
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B.U.G
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Re: Area 51 Deathrun Store

Post by B.U.G »

nick_6893 wrote:After thinking about the deathrun menu, I've decided to change things up in which I'm removing that whole green hud (where you press r and stuff...) The reason being is that some people do not use the default binds. Also, it takes too long and people are having trouble buying the kits. So today, I will be making a very nice menu and all you have to do is type !store in spectator. A menu will appear and will show your current points and list out what you can buy as menu buttons. Having this setup will allow me to make more effects faster as menus for me are easy to make. So soon that gravity kit will be available as well. I'm hoping to have this scripted by 12pm noon and I'll post in here when it's on. The idea is to access and obtain stuff as easy as possible and the green hud was a design flaw. The green hud was a test though and was interesting how you can make a menu through huds.
Sounds great... ^^....
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nick_6893
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Re: Area 51 Deathrun Store

Post by nick_6893 »

Menu is done and looks epic. To access the menu, type !store or /store while in spectate. The stuff is the same, but now I can easily add more! I may make mini trails later as well. I will decide with ant later on that.

Also, points now get refunded on every map change. If you purchased something and you didn't use it, you will be refunded the points when a rtv occurs. It will say a message in chat that you been refunded the points and it will say the amount.
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Re: Area 51 Deathrun Store

Post by Demon »

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FalZen
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Re: Area 51 Deathrun Store

Post by FalZen »

Demon wrote:Sounds like my idea. ^^

http://www.area51cheatserver.com/forums ... =17&t=2876
Congratz? :|
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Re: Area 51 Deathrun Store

Post by Demon »

Thanks! :3
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Re: Area 51 Deathrun Store

Post by ThomasBonjj »

Since I can't reach steam or HL2DM, could anyone post a screenshot ?
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nick_6893
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Re: Area 51 Deathrun Store

Post by nick_6893 »

Alright, after talking with some people, I'm going to add some more code.

There will be more ways to get points and that will be by killing!

On Regular Deathrun Maps:
Rebels will get 1000 points per combine kill.
Combine will get 1000 points per every win when there 20 players or less in the server. When there is more than 20 players in the server, combines will get 2000 points per win.

On Puzzle Deathrun Maps:
Every kill will be 500 points. It's lower because teams are even and everyone is alive when you are ready to kill.

If I can get to it tonight, I will start making trail/effects items for the store! However, they will not be as cool as those donators xD.
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nick_6893
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Re: Area 51 Deathrun Store

Post by nick_6893 »

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nick_6893
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Re: Area 51 Deathrun Store

Post by nick_6893 »

New Points system is released. More items will be in the store tomorrow.
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Aya
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Re: Area 51 Deathrun Store

Post by Aya »

Thanks for your hard work Nick D:
yay sounds epicccc
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Aya :3
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Jail Bait Jonny
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Re: Area 51 Deathrun Store

Post by Jail Bait Jonny »

This looks really good Nick, good job
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nick_6893
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Re: Area 51 Deathrun Store

Post by nick_6893 »

Added a rainbow trail to the store. 7,500 points. Lasts until map change :P
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Re: Area 51 Deathrun Store

Post by B.U.G »

nick_6893 wrote:Added a rainbow trail to the store. 7,500 points. Lasts until map change :P
is for a limit time or is for ever ?