Deathrun Mod Update
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Deathrun Mod Update
At 1:02AM, I thought of an idea to add to the deathrun mod which is not a really big addition but sure an interesting one. Find out tonight on the server what it will be. When it's officially on the server, I'll say what it is in here. Just saying that an update is taking place tonight. As long as the scripting all goes well, it should be done by 9pm EST.
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Re: Deathrun Mod Update
Interesting update is being released. Brand new HUD (New colors, new functions)
RECORDS WILL NOW BE TRACKED FOR LOWEST TIME FOR EACH TEAM!
RECORDS WILL NOW BE TRACKED FOR LOWEST TIME FOR EACH TEAM!
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Re: Deathrun Mod Update
Do fucking want.
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Re: Deathrun Mod Update
I like that update, but you need to remove speed kit if you want it to be a fair record timer.
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Re: Deathrun Mod Update
You should modify it so it doesn't register completion times below 5 seconds caused by spawnkill.
Nicely done, simple and useful.
Nicely done, simple and useful.
Shit happens
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Re: Deathrun Mod Update
It doesn't register completion when theres a spawn kill :] It will register when it displays the old record time and if its lower (you will see the difference like -0.05) Just like how they do time in sports.
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Re: Deathrun Mod Update
Oh okay, that's goodnick_6893 wrote:It doesn't register completion when theres a spawn kill :] It will register when it displays the old record time and if its lower (you will see the difference like -0.05) Just like how they do time in sports.
I just joined a map and it said the record (for combines) was a few seconds, but maybe it had been close to empty and the few people in the server just failed quickly.
Shit happens
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Re: Deathrun Mod Update
Of course, times will be lower if less people are on the server. That's fine. And we will reset the records from time to time.