I soon got holiday and i also right now got a little bit time for mapping. So if you got any good ideas for traps, endings, theme etc, then post it here and i'll try to make it.
Current and future map projects:
deathrun_morcho_world - 50%
deathrun_bhop_race - 20%
deathrun_mirrors_edge - 0%
Maps, traps..... ideas
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Maps, traps..... ideas
Last edited by Morch on Sun Jun 10, 2012 11:39 am, edited 1 time in total.
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Re: Maps, traps..... ideas
BARRELMAPBARRELMAPBARRELMAPBARRELMAPBARRELMAPBARRELMAPBARRELMAPBARRELMAPBARRELMAPBARRELMAPBARRELMAPBARRELMAP
BARRELMAPBARRELMAPBARRELMAP
no srsly. make barrelmap pls
make like this pls: http://www.area51cheatserver.com/forums ... =17&t=2861
BARRELMAPBARRELMAPBARRELMAP
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BARRELMAPBARRELMAPBARRELMAP
no srsly. make barrelmap pls
make like this pls: http://www.area51cheatserver.com/forums ... =17&t=2861
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- Location: Denmark
Re: Maps, traps..... ideas
Maybe
deathrun_barrels or deathrun_barrel_war
deathrun_horror or maybe a specific theme like deathrun_exorcist
What do you think?
deathrun_barrels or deathrun_barrel_war
deathrun_horror or maybe a specific theme like deathrun_exorcist
What do you think?
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Re: Maps, traps..... ideas
nice so far
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Re: Maps, traps..... ideas
Make a puzzle map possibly in which you have only a crowbar and need to get to a barrel on the top which when exploded, or a button when pressed spawns flaming barrels in the opponents side?
If this is possible in SDK that is.
EDIT:
Needs to be a button cuz if they had physgun they could take the barrel and fuck shit up and since they need the physgun to build up to it...
If this is possible in SDK that is.
EDIT:
Needs to be a button cuz if they had physgun they could take the barrel and fuck shit up and since they need the physgun to build up to it...
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Re: Maps, traps..... ideas
Or make a map based around watermelons.
One trap could be stick you in a room and shoot watermelons at them until they die
One trap could be stick you in a room and shoot watermelons at them until they die
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Re: Maps, traps..... ideas
Use my explosive watermelon script
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Re: Maps, traps..... ideas
From gamebanana.[GR]doodleninja wrote:Use my explosive watermelon script