Making a Deathrun map, need some help

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ant_8490
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Re: Making a Deathrun map, need some help

Post by ant_8490 »

fire1000678 wrote:So you should have a clear trigger_teleport entity in all of the combine area?
one big trigger_teleport for each of endings that are start disabled over the combine area. then the one you want gets enabled based on what the rebels pick.
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Re: Making a Deathrun map, need some help

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Alright. I will add a few more traps, skybox, and the killing bottom, endings and a few others and I will be done soon. Gunna suck, but I tried :P
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Re: Making a Deathrun map, need some help

Post by fire1000678 »

One more thing, (for now). Do I need to place weapon strip entities at the spawn or is that another plugin? Thanks.
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Re: Making a Deathrun map, need some help

Post by ant_8490 »

fire1000678 wrote:One more thing, (for now). Do I need to place weapon strip entities at the spawn or is that another plugin? Thanks.
you only need weapons for the endings. all other weps get removed by plugin, and then it gives everyone a crowbar
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Re: Making a Deathrun map, need some help

Post by Demon »

Lawl. As soon as I made a map then converted a different one, most people got into the making map habbit....
IDK Why but like 5 people started to make maps at the same time as I finished Baserun_v2, No offence but most of your maps are shit guys...
You should first try doing a DM, TDM map then do some buttons but not traps and then work out your self how to make it.
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Re: Making a Deathrun map, need some help

Post by Anonymous »

Demon wrote:Lawl. As soon as I made a map then converted a different one, most people got into the making map habbit....
IDK Why but like 5 people started to make maps at the same time as I finished Baserun_v2, No offence but most of your maps are shit guys...
You should first try doing a DM, TDM map then do some buttons but not traps and then work out your self how to make it.
I began my map b4 urs :3
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Re: Making a Deathrun map, need some help

Post by Demon »

Stefan wrote:
Demon wrote:Lawl. As soon as I made a map then converted a different one, most people got into the making map habbit....
IDK Why but like 5 people started to make maps at the same time as I finished Baserun_v2, No offence but most of your maps are shit guys...
You should first try doing a DM, TDM map then do some buttons but not traps and then work out your self how to make it.
I began my map b4 urs :3
But I finished before you and my map is massive compared to your's and also I didn't you was making a map until I was like half way through...
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Re: Making a Deathrun map, need some help

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Lol I like Stefan's map. Yours, Demon, I don't like at ALL idk why it is played so much. Sorry. Yea, this is my first map period, so it will probably suck. I think most the buttons will work though. It may need a few adjustments, and I messed up and used func_door for 2 traps I think instead of func_door_rotating, but that can be fixed :P Mine is really short though, like.. 15 traps. And the bhop sucks SHIT. The awp is okay, but that is really easy. Same with old (actually did something new- physgun and a barrel). Haven't done noob yet, but that will just be explosives and some guns.
Last edited by fire1000678 on Mon Mar 26, 2012 6:09 pm, edited 1 time in total.
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Re: Making a Deathrun map, need some help

Post by Anonymous »

Lol, you finished urs before me because I didn't work on it much. Just like 20mins/day. Then I got pissed and joined DR.

fire1000678 wrote: Same with old (actually did something new- physgun and a barrel).
That's called "phys"/"physfight" :P Nothing new :)
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Re: Making a Deathrun map, need some help

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fire1000678 wrote:Lol I like Stefan's map. Yours, Demon, I don't like at ALL idk why it is played so much. Sorry. Yea, this is my first map period, so it will probably suck. I think most the buttons will work though. A few may need adjustments, and I messed up and used func_door for 2 traps I think instead of func_door_rotating, but that can be fixed :P Mine is really short though, like.. 15 traps. And the bhop sucks SHIT. The awp is okay, but that is really easy. Same with old (actually did something new- physgun and a barrel). Haven't done noob yet, but that will just be explosives and some guns.
Why don't you like my map? Oh yeah because probably you suck on it. Like most of the players think it's shit because they can't pass it, don't like the map? too bad your problem learn to play you will enjoy it.
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Re: Making a Deathrun map, need some help

Post by Bob1337 »

All of your maps suck. Kthx.
Please dont ask me how to script.
Instead, click this.
Btw; I'm an asshole to idiots.
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Re: Making a Deathrun map, need some help

Post by Demon »

BTW, Just out of interest? If you think your map is going to be SHIT why bother with it?
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Re: Making a Deathrun map, need some help

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Naw, I'm okay at it. Not my best, but I don't suck. I just don't like the way it was made... Hard to describe. Although the first trap was a good idea (albeit infuriating).

As for Stefan, it is old, but has a barrel. Not physfight. Old with guns and phys. But you tried XD
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Re: Making a Deathrun map, need some help

Post by shadowslayer »

Demon wrote:BTW, Just out of interest? If you think your map is going to be SHIT why bother with it?
Because just because YOU think your creation is crap dosent mean other people will. I see it all the time on some art site when people will say their post sucks in the description but you don't see a single 'it sucks' in the comments section.
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Re: Making a Deathrun map, need some help

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Lol I think it will be played, but the bhop sucks, and it is short. That is why it sucks. I am bothering myself with it a) cause its fun, b) cause, as shadow said, people might like it and c) so I can make better maps in the future. Itemized lists FTW
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