New Admin Commands???

Do you like these ideas?

Poll ended at Thu Mar 29, 2012 11:09 am

Yes.
7
44%
No.
2
13%
Some of them.
7
44%
 
Total votes: 16
Demon
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New Admin Commands???

Post by Demon »

Admin's commands

When an admin joins a server it plays this sound.
http://www.youtube.com/watch?v=jAlXokiL ... ROAeibM%3D


/goto <Name>, /bring <Name>, <Team> or sm_goto <Name>, sm_bring <Name>, <Team>
It allows the admin to bring or teleport to people the destination they are in at the moment.
The team thing is that when the teleporters are broken in a map it can teleport the @rebels or @combines to the place that the admin is looking at.


/cmd, /commands or sm_cmd, sm_commands
Shows the admin what commands are there available for him/her just in case they forget a command.

/help <Name> or sm_help <Name>
Shows a new player what they have to do and also when they close it automatically shows them the rules too.
Shows the things below:
-AIM of the game
-Commands
-Link to rules
-How to play

/stripwep <Name> or sm_stripwep <Name>
Takes off the players weapons and automatically give's them a crowbar.
This would be useful in Apple run sometimes the combine gets a gravity gun and can pull down weapons from the high tower when you go to old.


/3p <Name> or sm_3p <Name>
It means Third person and it allows to see your self in 3rd person


If you have any ideas for new commands please reply them back thank you.

EDIT :
New sound : Admin joined the server.
New commands : Third person view, grabbing, health, noclip
Deleted commands : rope, addhp, scare, jetpack, grabon
Last edited by Demon on Thu Mar 22, 2012 3:43 pm, edited 13 times in total.
Nicdel
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Re: New Admin Commands???

Post by Nicdel »

Your /cmd would be /help.

/scare makes no sense at all.
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ThomasBonjj
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Re: New Admin Commands???

Post by ThomasBonjj »

Some nice ideas but some of them are to much work for ant or nick i think.
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Morch
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Re: New Admin Commands???

Post by Morch »

Demon wrote:/goto <Name>, /bring <Name>, <Team> or sm_goto <Name>, sm_bring <Name>, <Team>
It allows the admin to bring or teleport to people the destination they are in at the moment.
The team thing is that when the teleporters are broken in a map it can teleport the @rebels or @combines to the place that the admin is looking at.
This command could be useful i think. If a person are stuck or something.
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fire1000678
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Re: New Admin Commands???

Post by fire1000678 »

Jetpack no, because you can skip the whole map. Scare no, cause little kids sometimes play the server. The others are good though :D
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Demon
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Re: New Admin Commands???

Post by Demon »

fire1000678 wrote:Jetpack no, because you can skip the whole map. Scare no, cause little kids sometimes play the server. The others are good though :D
If you noticed these are commands for admin's , admin's wouldn't do that...
Anonymous

Re: New Admin Commands???

Post by Anonymous »

/Jetpack <Name> or sm_jetpack <Name>
What it does is it allows the player to fly but not go through walls.
I do not know what it will be for but it will be good I think.
http://forums.alliedmods.net/showthread.php?t=56374
/ropeon, /ropeoff or sm_ropeon, sm_ropeoff
It allows the admin to get pulled by a rope which is created where the admin is pointing to with the crosshair.
http://forums.alliedmods.net/showthread.php?t=57807
/goto <Name>, /bring <Name>, <Team> or sm_goto <Name>, sm_bring <Name>, <Team>
It allows the admin to bring or teleport to people the destination they are in at the moment.
The team thing is that when the teleporters are broken in a map it can teleport the @rebels or @combines to the place that the admin is looking at.
/scare <Name> or sm_scare <Name>
It works the same as /warn and /troll but it shows this screen and plays this sound
Spoiler
Show
Image
http://www.youtube.com/watch?v=0WjDrQ0IhBw At the time 1:25
http://forums.alliedmods.net/showthread.php?t=114393
/cmd, /commands or sm_cmd, sm_commands
Shows the admin what commands are there available for him/her just in case they forget a command.
LOLOLOLOL, U SERIOUS? sm_help, you little genius (look below/at the end of this post)
/help <Name> or sm_help <Name>
Shows a new player what they have to do and also when they close it automatically shows them the rules too.
Shows the things below:
-AIM of the game
-Commands
-Link to rules
-How to play
Simply add a link to the motd
/3p <Name> or sm_3p <Name>
It means Third person and it allows to see your self in 3rd person
http://forums.alliedmods.net/showpost.p ... ostcount=3

@Demon.

Learn 2 internet/google.
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Last edited by Stefan on Wed Mar 21, 2012 5:44 pm, edited 2 times in total.
ThomasBonjj
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Re: New Admin Commands???

Post by ThomasBonjj »

3rd person view would be so awesome but is that possible ?
Last edited by ThomasBonjj on Wed Mar 21, 2012 5:44 pm, edited 1 time in total.
Demon
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Re: New Admin Commands???

Post by Demon »

>.<
Demon
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Re: New Admin Commands???

Post by Demon »

ThomasBonjj wrote:3rd person view would be so awesome but is that possible ?
Yes, it is.
If you go to A51 Cheat and Build Server and type in "thirdperson" in console you will see magic.
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fire1000678
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Re: New Admin Commands???

Post by fire1000678 »

Eh. I still don't think scare is a good idea. Fair point with jetpack. 3rd person would be cool, but I would imagine it would be hard to strafe :P
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FalZen
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Re: New Admin Commands???

Post by FalZen »

/Jetpack <Name> or sm_jetpack <Name>
What it does is it allows the player to fly but not go through walls.
I do not know what it will be for but it will be good I think.


Can't see what it's helpful for, when we have noclip.

/grabon <Name>, /graboff <Name or sm_grabon <Name> , sm_graboff <Name>
It allows the admin to grab a player and move him about when he/she is stuck in something, it will save time and you can use this instead of slapping.

Sounds like a good idea to add.


/goto <Name>, /bring <Name>, <Team> or sm_goto <Name>, sm_bring <Name>, <Team>
It allows the admin to bring or teleport to people the destination they are in at the moment.
The team thing is that when the teleporters are broken in a map it can teleport the @rebels or @combines to the place that the admin is looking at.

Hmmm... i think his whould be abused.
But let's give it a try


/scare <Name> or sm_scare <Name>
It works the same as /warn and /troll but it shows this screen and plays this sound
Spoiler
Show
Image

http://www.youtube.com/watch?v=0WjDrQ0IhBw At the time 1:25


Nahh whould be funny but thats just an abuse command :P

/cmd, /commands or sm_cmd, sm_commands
Shows the admin what commands are there available for him/her just in case they forget a command.


Of course this should be added! :)

/help <Name> or sm_help <Name>
Shows a new player what they have to do and also when they close it automatically shows them the rules too.
Shows the things below:
-AIM of the game
-Commands
-Link to rules
-How to play


Yup a good help to new players in server.
Maybe when players join first time this should pop-up :)


/stripwep <Name> or sm_stripwep <Name>
Takes off the players weapons and automatically give's them a crowbar.
This would be useful in Apple run sometimes the combine gets a gravity gun and can pull down weapons from the high tower when you go to old.


Could be abused in the end the maps where players get a gun or something :P

/3p <Name> or sm_3p <Name>
It means Third person and it allows to see your self in 3rd person


Yes this sounds like a good idea. Could be funny to play in 3'rd person

/addhp <Name> <Ammount> or sm_addhp <Name> <Ammount>
Max: 50, gives player health, probably it would get abused but hey why not give it a try.


Will be abused to much so i'll say no.
Can't see why a person should get more health?




What about /evilpimpslap?

infinite slap until players dies. So instead of just slaying a combine if he randomly presses we could have this command so they get slapped to death so they can see that they did something wrong? :P
That's just an example that above ;)
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Demon
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Re: New Admin Commands???

Post by Demon »

BlackoutzDK wrote:
/stripwep <Name> or sm_stripwep <Name>
Takes off the players weapons and automatically give's them a crowbar.
This would be useful in Apple run sometimes the combine gets a gravity gun and can pull down weapons from the high tower when you go to old.


Could be abused in the end the maps where players get a gun or something :P

If you think about it, it might be useful if the combines or rebels get a weapon that they shouldn't get at the start.

--------------------------------------------------------------------------------------------------------------------------------------------------------------

/addhp <Name> <Ammount> or sm_addhp <Name> <Ammount>
Max: 50, gives player health, probably it would get abused but hey why not give it a try.


Will be abused to much so i'll say no.
Can't see why a person should get more health?


Let's say an admin slaps someone /slap daddy 50, it takes away 50 hp but then by using the command above it can give back the health he lost.



What about /evilpimpslap?

infinite slap until players dies. So instead of just slaying a combine if he randomly presses we could have this command so they get slapped to death so they can see that they did something wrong? :P
That's just an example that above ;)
Hmm, well that would be a bad idea :P its because we already have slapping command and we can bind it to a key and press it 100 times until the combine dies, but why waste time and not slay them duh....
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FalZen
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Re: New Admin Commands???

Post by FalZen »

Demon wrote: Hmm, well that would be a bad idea :P its because we already have slapping command and we can bind it to a key and press it 100 times until the combine dies, but why waste time and not slay them duh....
No the evilpimpslap will kill after 5-10 sec ;)
And will not spam the chat with 100 commands :P
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Demon
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Re: New Admin Commands???

Post by Demon »

Ugh, whatever... Lol, why don't we let Nick or Ant decide about these new commands for admin's.