been awhile since i messed with sm, so idk if its possible but have a hat drop system where is you type !items (or any other derivative) it would show your items, like rp in a sense, sooo with that being said add a hat system wear there is like a good chance to find a hat, with a random color and random effect (effect not viewable by player unless in thirdperson). and why not add a trading system, where you give a player a certain number of points to a player then they give you the hat (still thinking on a solution for scammers). what sparked the idea was i was playing tf2 and uncrated about 500 crates (traded keys) and got about 4 unusual so why not do that. so to sum it up would be
1. player opens present
2. based on the % chance of the intel system you get a hat
3. player equips hat with w/e the command may be
4. player can trade if wanted
5(optional)custom hat models
tf2 hat system
-
- 250+ Posts
- Posts: 357
- Joined: Sun Sep 18, 2011 2:41 pm
tf2 hat system
&&[GR]Broskii{A}:L: is it lego's boobs?
Re: tf2 hat system
I actually think this is a great idea, maybe it will bring more players into the server, or even make them stay longer than usual. Great idea! it also sounds great to add a trading system.
-
- 250+ Posts
- Posts: 357
- Joined: Sun Sep 18, 2011 2:41 pm
Re: tf2 hat system
thanks, and also i have an idea for the scammer problem
a trust system where if you trade 10 hats you get a trusted tag, then people know they can trust you else they have regular or unknown and if they do happen to scam they get a scammer tag thats red
a trust system where if you trade 10 hats you get a trusted tag, then people know they can trust you else they have regular or unknown and if they do happen to scam they get a scammer tag thats red
&&[GR]Broskii{A}:L: is it lego's boobs?
-
- 25+ Posts
- Posts: 37
- Joined: Thu Apr 18, 2013 11:29 pm
Re: tf2 hat system
I like the idea, really adds the fun and different feel of the deathrun server ^^
-
- 1000+ Posts
- Posts: 1729
- Joined: Fri Mar 08, 2013 3:47 pm
- Location: America
Re: tf2 hat system
I like this idea. Like Lego said, it might keep players for a longer time. Shit I might stay longer the times I am on the server if we get this but I am not sure.
Darkness cannot drive out darkness;only light can do that. Hate cannot drive out hate;only love can do that.
-
- Server Admin
- Posts: 1663
- Joined: Sun Apr 11, 2010 12:26 pm
- Location: Poland
-
- 250+ Posts
- Posts: 357
- Joined: Sun Sep 18, 2011 2:41 pm
Re: tf2 hat system
i ment more like complete sm, such as you press e on each other and press esc and then press trade, not through the way you posted, even though that would be cool, just would be too much workXseba360 wrote:@trading. http://www.area51cheatserver.com/forums ... 234#p45304
&&[GR]Broskii{A}:L: is it lego's boobs?
-
- 50+ Posts
- Posts: 78
- Joined: Mon Jul 22, 2013 7:21 pm
- Location: Philadelphia, PA
Re: tf2 hat system
This is a great idea and finally something not random. Iam positive that if this idea is put to use players will play on the server alot more often.
Ermahgerd!, It's a Sterk Berg! sterk berg
Spoiler
Show
[GR] Manlord {A}: dont be a corprate kiss up
[GR]¤ŦΣ¤God of War: wat u mean?
[GR] Manlord {A}: dont give points
[GR]¤ŦΣ¤God of War: i always give points
[GR]¤ŦΣ¤God of War: im not gona stop
[GR]¤ŦΣ¤God of War: wat u mean?
[GR] Manlord {A}: dont give points
[GR]¤ŦΣ¤God of War: i always give points
[GR]¤ŦΣ¤God of War: im not gona stop
-
- Former Server Admin
- Posts: 2311
- Joined: Sat Nov 12, 2011 5:09 am