dr_darkcave_beta
Forum rules
If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
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- 750+ Posts
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- Joined: Fri Feb 03, 2012 8:10 pm
Re: dr_darkcave_beta
I guess I'll do a bit of testing as well, if it means shit XD
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- 1000+ Posts
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Re: dr_darkcave_beta
Which it dosen't.fire1000678 wrote:I guess I'll do a bit of testing as well, if it means shit XD
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Saying "Your lucky i'm peaceful" is pretty much like saying "when i grow up i wanna be an arms race!"-HL2shadowslayer, Area 51 Minecraft
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- 750+ Posts
- Posts: 930
- Joined: Fri Feb 03, 2012 8:10 pm
Re: dr_darkcave_beta
Oh thanks for your love and compassion, shadow. Didn't see any major bugs, without the plugins. Works fine, buttons and all.
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- 750+ Posts
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- Location: Virginia Tech
Re: dr_darkcave_beta
Very nice map, I love it, but just one thing.
I get very low fps throughout most of the map, even goes down to 5 in some places(Mainly due to my Five-year-old comp
But there are lots of displacements and effects).
The only thing to make it better is optimizing for better frame rate, As playing with 5-10 fps isn't very fun
The map should stay on though, I really do love it
*edit* Guess you've done all you can to make it run better and that's all I can ask for...
Guess I'll just have to get a better computer at some point
I get very low fps throughout most of the map, even goes down to 5 in some places(Mainly due to my Five-year-old comp
But there are lots of displacements and effects).
The only thing to make it better is optimizing for better frame rate, As playing with 5-10 fps isn't very fun
The map should stay on though, I really do love it
*edit* Guess you've done all you can to make it run better and that's all I can ask for...
Guess I'll just have to get a better computer at some point
Mew I'm a bunny!
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- 100+ Posts
- Posts: 214
- Joined: Wed Jun 15, 2011 3:57 pm
- Location: Denmark
Re: dr_darkcave_beta
Good map and good endings! Just 1 problem.
After the ending "strafe jump" you will spawn with or without a crowbar. People who spawn without one will not be able to use any for of weapons. People who spawn with crowbar can take weapons as smg, nade etc at the start (they randomly spawn).
Edit:
Often spawn kill and the auto-spawn killer doesn't work at this map.
When a rebel go to awp the combines teleport trigger to awp doesn't work.
After the ending "strafe jump" you will spawn with or without a crowbar. People who spawn without one will not be able to use any for of weapons. People who spawn with crowbar can take weapons as smg, nade etc at the start (they randomly spawn).
Edit:
Often spawn kill and the auto-spawn killer doesn't work at this map.
When a rebel go to awp the combines teleport trigger to awp doesn't work.
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- Former Server Admin
- Posts: 46
- Joined: Sun Nov 14, 2010 9:13 pm
- Location: Texas
Re: dr_darkcave_beta
None of those things are included in the map, thus it's out of my control morch. It's just glitches with the engine.
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- Former Server Admin
- Posts: 1530
- Joined: Mon Jan 02, 2012 7:05 am
- Location: Unknown
Re: dr_darkcave_beta
Awesome map but at the lava part it's pretty laggy