A serious topic for suggestions

User avatar
ant_8490
Site Admin
Posts: 4390
Joined: Fri Apr 09, 2010 3:20 pm
Location: United States

A serious topic for suggestions

Post by ant_8490 »

List any changes you want for DEATHRUN in a simple and easy to understand way here. It can be ANYTHING: about the deathrun mod, maps, admins, etc...

Anything other than a suggestion, or a serious comment about a suggestion that was made, will be considered banable, so DO NOT DIVERT THIS TOPIC!
[GR]Ant_8490{A}
Area 51 Servers - Owner
Image
Image
Image
Image

MSI GE76 Raider
i9-11980HK 2.6GHz 8-Core Processor
32GB 3200Mhz DDR4 RAM
NVIDIA GeForce RTX 3080 Laptop GPU 16GB
2TB Samsung 980 Pro SSD
Windows 10
User avatar
myback
Server Admin
Posts: 1051
Joined: Sat Mar 26, 2011 6:42 am
Location: United States

Re: A serious topic for suggestions

Post by myback »

Recently since the deathrun points system got updated.
When I am combine, as soon as I switch to rebels and if I win, at the end of that round it kills me and doesn't give me any points. Could you fix this please?
Image
Peter B.: half counter fortress team portal life 2
User avatar
uberleedle
100+ Posts
100+ Posts
Posts: 136
Joined: Thu Feb 02, 2012 3:35 pm
Location: United States

Re: A serious topic for suggestions

Post by uberleedle »

It's just a suggestion but, what if we had an event every week. One could be an event that if you get an 1K intel you win a donator model or even a trail that you can only use 10 times. The other event could be if you get the most presents in a week you could also win something that is already in-game like trail or 1K bonus points. And I know ant and nick don't want to put new models in or some other stuff cause it will be a lot of stuff to download. That's why I'm saying to use what we already have. The End ;)
http://www.youtube.com/watch?v=sUMk6qsKEEA
Leedle leedle leedle lee...
User avatar
Xseba360
Server Admin
Posts: 1663
Joined: Sun Apr 11, 2010 12:26 pm
Location: Poland

Re: A serious topic for suggestions

Post by Xseba360 »

Newest TF2 update added cash model. Maybe add some sort of presents/intel/whatever that spawns when there is like less than 8 players but gives like 1/8, 2/8, 3/8... of the reward, depending on players on server.
Nicdel
Server Admin
Posts: 2417
Joined: Sun Apr 11, 2010 4:50 am

Re: A serious topic for suggestions

Post by Nicdel »

Can we change the atmosphere?
Ingame: -[SaD]- Nico

Image
warmage45
500+ Posts
500+ Posts
Posts: 633
Joined: Sun Oct 30, 2011 4:45 pm

Re: A serious topic for suggestions

Post by warmage45 »

Nicdel wrote:Can we change the atmosphere?
Yes but hao?

Add invisibilty to store.
User avatar
fire1000678
750+ Posts
750+ Posts
Posts: 930
Joined: Fri Feb 03, 2012 8:10 pm

Re: A serious topic for suggestions

Post by fire1000678 »

I would like to see something added to the Godmode thing which makes you immune to push effects and stuff like that.

Some new hats would be nice

Maybe, just maybe, program little minigames you can play/buy when you are in spec mode so people like me don't afk all the time.
上手ですか?

Image

"Just as the tree and the earth need each other for life, so is the body and the soul, for without the other, one is nothing."

Ingame Name: [GR]人生Positively Shinobi{A}
Gordon Freeman
1+ Posts
1+ Posts
Posts: 19
Joined: Fri Jul 15, 2011 6:19 pm

Re: A serious topic for suggestions

Post by Gordon Freeman »

1- allow combines to use respawn and revive kits in puzzle maps

2-make an intel model people press E on u they get like 1k points
User avatar
nick_6893
Site Admin
Posts: 668
Joined: Fri Apr 09, 2010 4:09 pm

Re: A serious topic for suggestions

Post by nick_6893 »

Gordon Freeman wrote:1- allow combines to use respawn and revive kits in puzzle maps

2-make an intel model people press E on u they get like 1k points

I will script "1" tomorrow. Number "2" maybe (the model is a little low and could be hard to be seen by the combines)

The money model from TF2 MvM is an interesting idea that could be implemented into something.
User avatar
Brotherhood Of Nod
Former Server Admin
Posts: 1273
Joined: Fri Aug 20, 2010 8:37 pm
Location: Temple of Prime, outside of Cairo.

Re: A serious topic for suggestions

Post by Brotherhood Of Nod »

Well, is there a possible way to script a thing where when the Combine pussy out (retry in console or just leave) during execution, it bans their IP for like 10 minutes (Your choice if longer or perm)?


It sounds possible on my side but I don't know how you scripters really think, but it would make people think twice before being a retard and not let the rebels get the points...


I don't know if you can make a trigger where when the Rebels go to the kill teleporters, it turns on the trigger and who ever on the combine side leaves the server for probably a certain amount of time, it bans their Steam ID for x-amount of time

Sorry if I don't make sense, I am tired at the moment.

It could help admins focus on other things rather than focus on the combine toward the end.
Image
Spoiler
Show
Image
Oh look...
Spoiler
Show
Image
I made dis.
Smoothmoove2
1+ Posts
1+ Posts
Posts: 15
Joined: Thu Oct 13, 2011 12:30 am

Re: A serious topic for suggestions

Post by Smoothmoove2 »

WOOOOHH IT WOULD BE SO COOL IF YOU COULD PUT THE ROBOT MODELS FROM THE NEW TF2 MVM MODE PPL WOULD LIKE THAT I BET :mrgreen: :lol:
[GR]Nick_6893{A} : but at least i don't listen to gay ass computer generated music
Peter Brev

Re: A serious topic for suggestions

Post by Peter Brev »

Brotherhood Of Nod wrote:Well, is there a possible way to script a thing where when the Combine pussy out (retry in console or just leave) during execution, it bans their IP for like 10 minutes (Your choice if longer or perm)?


It sounds possible on my side but I don't know how you scripters really think, but it would make people think twice before being a retard and not let the rebels get the points...


I don't know if you can make a trigger where when the Rebels go to the kill teleporters, it turns on the trigger and who ever on the combine side leaves the server for probably a certain amount of time, it bans their Steam ID for x-amount of time

Sorry if I don't make sense, I am tired at the moment.

It could help admins focus on other things rather than focus on the combine toward the end.
True, a player called "linnc" is rejoining each time he dies and go combines. That's getting annoying.
I asked myback to ban him and he got banned for 15 minutes.
User avatar
nick_6893
Site Admin
Posts: 668
Joined: Fri Apr 09, 2010 4:09 pm

Re: A serious topic for suggestions

Post by nick_6893 »

Yea, I can do something for this except, you cant just assume every time a combine leaves you ban them or something. I would have to make some sort of a tracker so when its done repetitively, then they get some sort of punishment. It can be done but it's not that easy to script. I do not see this a lot when I'm in the server, so if admins see it, please give them a warning and then ban.
Peter Brev

Re: A serious topic for suggestions

Post by Peter Brev »

nick_6893 wrote:Yea, I can do something for this except, you cant just assume every time a combine leaves you ban them or something. I would have to make some sort of a tracker so when its done repetitively, then they get some sort of punishment. It can be done but it's not that easy to script. I do not see this a lot when I'm in the server, so if admins see it, please give them a warning and then ban.
They have been some bans due to people avoiding combine. It's always the same players.
User avatar
fire1000678
750+ Posts
750+ Posts
Posts: 930
Joined: Fri Feb 03, 2012 8:10 pm

Re: A serious topic for suggestions

Post by fire1000678 »

Had another idea; in the store you can buy !goto or !bring commands to teleport players.
Would only last for one use though.
上手ですか?

Image

"Just as the tree and the earth need each other for life, so is the body and the soul, for without the other, one is nothing."

Ingame Name: [GR]人生Positively Shinobi{A}